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Thread: colliding cylinders (dynamic)

  1. #1
    Join Date
    Nov 2007
    Location
    Salt Lake City, UTAH
    Posts
    2,079

    Default colliding cylinders (dynamic)

    DESCRIPTION:
    Two hollow cylinders are placed perpendicular, off-center and slightly apart from each other. One cylinder is given an initial velocity such that it will collide with the other one. The contact interface is modelled using a sliding interface, and the cylinders are given a neo-Hookean material. This problem is run dynamically.

    REQUIRES:
    FEBio 1.2 (or up)

    EST. RUNNING TIME:
    Intel Core2 @ 2.4 GHz: 6m 28s
    Last edited by maas; 01-31-2009 at 01:26 PM.
    Department of Bioengineering, University of Utah
    Scientific Computing and Imaging institute, University of Utah

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