Hi,
Actaully I have two questions:
1)I have built a damage model which has multiple damage materials and I was wondering how I could access the damage result variable for each of those material? I tried to dig into the source code to possibly build in a plugin or add to code but I am having some problems with plugin basics too.
2)For practicing purposes, I am trying to make a .dll from the example Neohookeanpi plugin example on the website. I use codeblock IDE with a gcc compiler. I make a project for making a dynamic link library (dll) file and include three source codes provided in Neohookeanpi example plugin. i.e. dllmai.cpp FENeoHookeanPI.cpp and its header FENeoHookeanPI.h. I compile the header file and add directories and libraries as mentioned in Developer's Manual. However, I am unable to compile the dllmain.cpp. The error I am getting is: dllmain.o No such file or directory
I was wondering if you had experience using codeblock IDE or any potential solution for this primitive problem?
Thanks,
Babak
Actaully I have two questions:
1)I have built a damage model which has multiple damage materials and I was wondering how I could access the damage result variable for each of those material? I tried to dig into the source code to possibly build in a plugin or add to code but I am having some problems with plugin basics too.
2)For practicing purposes, I am trying to make a .dll from the example Neohookeanpi plugin example on the website. I use codeblock IDE with a gcc compiler. I make a project for making a dynamic link library (dll) file and include three source codes provided in Neohookeanpi example plugin. i.e. dllmai.cpp FENeoHookeanPI.cpp and its header FENeoHookeanPI.h. I compile the header file and add directories and libraries as mentioned in Developer's Manual. However, I am unable to compile the dllmain.cpp. The error I am getting is: dllmain.o No such file or directory
I was wondering if you had experience using codeblock IDE or any potential solution for this primitive problem?
Thanks,
Babak
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